
Portrait Piece







Eldrin Silverthorne Backstory
Eldrin grew up in the bitter, cold North of Faerun at Silverthorne Citadel. Along with all the other children of his home began to train in the ways of the ranger, around the age of seven. Upon completing his training with the Great Hunt, he became the Citadel’s most talented ranger. He soon married his childhood love and they are expecting a son, However, while patrolling the boundaries of the Citadel; the rangers noticed there was a siege going on. Rushing back as fast as they can, Orcs, Tieflings, and Dragonborns stormed the massive fortress killing everyone in their path. While sneaking in, Eldrin noticed his wife was tied to a pillar with a tiefling performing some kind of ritual. He goes to save her but is stopped by a massive red dragonborn begins to fight Eldrin, about to finish off the scaly foe, he hears his wife’s cry and distracted for one second. Is stabbed in the chest by the dragonborn, and thrown against the ancient tree in the courtyard. As his vision begin to fade, Eldrin thought he was leaving this world. Then suddenly he woke up to the morning sight of the massacre. Everyone dead, including his wife with her heart missing from her corpse. Inspecting the knife wound from the night before, he realized he should be dead. Eldrin then knew that something or someone was keeping him alive, to exact his revenge.
Celtic Art
Typically, Celtic art is ornamental, avoiding straight lines and only occasionally using symmetry, without the imitation of nature central to the classical tradition, often involving complex symbolism. Celtic art has used a variety of styles and has shown influences from other cultures in their knotwork, spirals, key patterns, lettering, zoomorphics, plant forms and human figures. As the archaeologist Catherine Johns put it: “Common to Celtic art over a wide chronological and geographical span is an exquisite sense of balance in the layout and development of patterns. Curvilinear forms are set out so that positive and negative, filled areas and spaces form a harmonious whole. Control and restraint were exercised in the use of surface texturing and relief. Very complex curvilinear patterns were designed to cover precisely the most awkward and irregularly shaped surfaces.


Scottish Art
The earliest examples of art from what is now Scotland are highly decorated carved stone balls from the Neolithic period. From the Bronze Age there are examples of carvings, including the first representations of objects, and cup and ring marks. More extensive Scottish examples of patterned objects and gold work are found the Iron Age. Elaborately carved Pictish stones and impressive metalwork emerged in Scotland the early Middle Ages. The development of a common style of Insular art across Great Britain and Ireland influenced elaborate jewellery and illuminated manuscripts such as the Book of Kells.
After my research, I have decided to go for styles of Pixar’s Brave tapestry features and character profiles of War for the game of Darksiders: Genesis.




| WHAT IS TO BE DONE | WHY IT IS TO BE DONE |
| PROJECT BRIEF: Canon Character | |
| PROJECT SUMMARY | |
| Research other canons from cultures across time to analyze their interpretation of beauty, physical attributes used to identify people and artifacts, attributed to those cultures. Sketch and note details. Look up character designs from other animations. Make sketches and take notes. A written story. Develop a character of your own. This character must evolve out of an environment and social situation, which has shaped who they are, both physically and emotionally/mentally. It may be based on a character you have started to develop already. You are to draw them in five poses: front; back; side; 3/4 front and 3/4 back on Bienfang. You have to draw or sculpt their face in four expressions: neutral and three others. For extra credit an action pose may be submitted: sketchbook or digital. (Know that it will only be accepted if it is of high quality (not rushed). A single digital image (8.5” x11”) of the ‘Canon’ with notations that would enable another to replicate your character. (Use the final front image of your character.) No Manga. | Study the differences of cultures; ask how they arose, and how environments impacted the progression and development of a culture and their people. To increase your sensitivity to the nuances and immediately recognized differences in cultures and even in people. Increase knowledge and understanding form having to sketch. Learn to draw upon your own experiences and feelings and reactions to transcribe into original characters of your own creation. Develop a more thorough understanding of the human form, no matter from which angle or movement. Develop a deeper understanding of the face and how the emotions alter the facial structure. How is the body able to move and hold a pose. Emphasize, exaggerate the power or force behind the movement. Being able to pass work off to another artist to reproduce. Develop original work. |
| OBJECTIVE | |
| What are the problems to be solved? List these. What are your goals? List these. Speaking about your work. The struggles and the successes and how process, knowledge and skills are interrelated. | No problem, no solution. Record your process. |
| List Deliverables: -Brief -Design Process recorded (with all rough drafts and feed back: ongoing and final), Preliminary sketches and notes that show you drew them with understanding and used preliminary images for the cumulative image. -Screen shots of file management pertinent to this project. -Final image(s) and a detail of final image. -Write up. -All on WordPress before critique. -Final image submitted to ERGO. Jpeg, 300dpi, CMYK day of critique. (+ .25 bonus points) -Written response to final critique added to WordPress post night of critique. | Professional Practice |
| Details of Tone, Message and Style -Write this out The final image is of your choice. Define what you hope to achieve before you start it. What are your intentions, desires, goals through the tone, message and style? | Creating a path, a direction for you to follow. This will help you evaluate how to you are doing along the way. It can also act as a starting point for your final, personalized write-up. |
| Time Line -Stages of the project listed with due dates. -Design Process worked into timeline. -Final presentation dates recoded: WordPress and in-class. Fall in love with your work, so working over break rises out of your love and curiosity of what you are creating. | Staying on task without missing any aspect. Make a calendar of due dates: All research; story and character’s bio and physical description; preliminary sketches (full body and faces); 1st feedback and refinement; 2nd feedback and refinement; layout on good paper; 3rd feedback and refinement; inked images; digital color images, canon, and action pose(?) Involve your family and friends at home for feedback. (Just make sure you did not use them as a blueprint for your character!!) |
| Budget Cost: time, money. What supplies are needed? What grade is desired and what grade is needed? | Prepared for all aspects. Professional behavior. Passion for your work. |
| Key Stake Holders -These will be the people you have identified as resources for guidance and others to present work to for feedback before the final presentation. -Get their contact information and set days and times to meet. (Time line) | Being prepared for the unexpected. |